I could have posted this to Identifying deception patterns on the web but this resource deserves a topic of its own:
[Deception] patterns are user interface design choices that benefit an online service by coercing, steering, or deceiving users into making unintended and potentially harmful decisions. We conducted a large-scale study, analyzing ~53K product pages from ~11K shopping websites to characterize and quantify the prevalence of [deception] patterns.
Visit the website above to find examples of most pattern categories and read the research paper:
Update: Edited according to Proposed to IETF: Use 'Deception Patterns' instead of 'Dark Patterns'