# Humane Technology reading lists

**URL:** <https://community.humanetech.com/t/humane-technology-reading-lists/21>\
**Category:** Announcements\
**Tags:** reading\
**Created:** [February 4, 2018, 11:47am UTC](https://community.humanetech.com/t/humane-technology-reading-lists/21 "2018-02-04T11:47:05Z")\
**Posts on this page:** 1\
**Showing post:** 40

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**Author:** ![aschrijver](https://yyz2.discourse-cdn.com/flex036/user_avatar/community.humanetech.com/aschrijver/32/1498_2.png) [@aschrijver](https://community.humanetech.com/u/aschrijver)\
**Post date:** [February 13, 2018, 11:29am UTC](https://community.humanetech.com/t/humane-technology-reading-lists/21/40 "2018-02-13T11:29:56Z")

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> [@What constitutes Humane Technology wrt this community?](http://community.humanetech.com/t/what-constitutes-humane-technology-wrt-this-community/660/5):
>
> For example video games can probably fit the HT definition of bad actor (I disapprove)

Funny you mention games @valere 🙂  
While searching for the Brainwash Talk video of Kate Raworth, I found this one on gamification:

**Gamification to improve our world: Yu-kai Chou at TEDxLausanne**

[![](https://img.youtube.com/vi/v5Qjuegtiyc/maxresdefault.jpg "Gamification to improve our world: Yu-kai Chou at TEDxLausanne") ](https://www.youtube.com/watch?v=v5Qjuegtiyc)

Gamification for Humane Tech uses…

edit: I have created a separate topic for all things gamification on this forum: [Gamification for Good](http://community.humanetech.com/t/gamification-for-good/711)

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_[View the full topic](https://community.humanetech.com/t/humane-technology-reading-lists/21)._
